- Category: Published
- Published on Friday, 22 February 2013 19:26
Wow. It's 2013. Holy crap, where has the year gone? In any case, I thought that I should update everyone with what's been going on with my music. Recently I've been doing more composition as part of my lesson for University, since I am now officially in the composition program. So, expect to see an album of those compositions made for school popping up some time in the future.
In bigger news, I have a new album that I'd like to share to everyone: Natural. It's an acoustic EP of original songs that is meant to sound as if it was played live. It's not perfect, but certainly nice to listen to, and it's really cheap, so go ahead and grab it if you don't mind throwing a few bucks my way. It does help me make more music that I can get to you guys. :)
Also, I have another album that is -free-, done as a present for a few friends who commented on a facebook post earlier in 2012. I should have put out a new blast at Christmas, since there's a little holiday bonus in there, but oh well. You can grab Facebook 5 here, and you can get Natural here.
The Suzerain Vol. 1 album may seem like it'll never come out, but don't worry - it will, and you can still preorder it for a really low price here. Not only that, but you'll get most of the music on it right now, and a email when it's complete to download the whole thing. Trust me, the last track that's being finished soon is totally worth the wait.
Thanks folks, and I'll be sure to keep you up to date with what happens!
- Category: News
- Published on Saturday, 01 September 2012 22:22
Hiya folks! I know I've been quiet for a while, but there's a good reason for this. Mostly because I've been working for a while on stuff that's going to be coming out soon(ish), and working on a game that just launched it's Steam Greenlight page. So, if you've got a steam account, which I know a lot of you have if you've gotten Star Ruler from steam, then please, upvote this. I guarantee that you will enjoy this game, and I hope that all of you start looking into it, and the free ship builder (out now - though the current graphics are not in that demo), and get as excited as I am. I'm staring at these new graphics and I'm in complete awe of how good the game looks, and it plays just as well. So come on - help us on getting this game onto steam!
- Category: Published
- Published on Tuesday, 29 May 2012 23:36
Before I get started on pimping my own new album, please, if you haven't already, donate to the kickstarter of Kinetic Void, or upgrade your pledge. There's only about 24 hours left before the kickstarter is over, and it's at 62% funded! It's still extremely possible to get the rest of the money there, and you folks have been doing an amazing job so far. Just want to say thanks to everyone that has donated for your support!
Anyways, so my latest venture into the musical world was a SHMUP, which sadly got canceled mid-way in it's development. It was going to be a remake of the Action 52 title Megalonia, with every intent on making the game an actually good one, rather than the piss poor games of the entire NES compilation. But, since it was canceled, and I don't like to let files just float around with no purpose, I decided to just release what I had in the end. So here it is, the soundtrack to Megalonia!
- Category: News
- Published on Friday, 04 May 2012 01:42
So, I've been working on a soundtrack to a game for a little while now, and they've just recently put up a kickstarter to get some backing to this game, and make it even more amazing by being able to put a lot more time and effort into it. Honestly, the game's looking pretty legit and awesome right now in it's current state, and the thing's just gonna get bigger and bigger as they finish up more features. I know you Star Ruler fans might be pretty interested in this, though it's not necessarily a strategy game. Check it out, and shove some money in their faces!
"Kinetic Void is a 3D space adventure with a focus on customization and enjoyable simulation. Our in game ship builder allows players to construct their ship piece by piece. Each module can be destroyed individually and if a ship's engines are destroyed, it will be left drifting. If the hull piece containing a reactor is knocked out, everything that reactor powered will be useless (unless another reactor can pick up the slack). While in space flight, interactions between objects are governed by the physics engine. Running into an asteroid at high speed will damage your ship and could send you careening off into space. Slowly approaching the asteroid and then throttling up will allow you to accelerate the asteroid. And if that asteroid just happens to be heading toward a space station... well, the results should be spectacular. But be careful who you anger. The faction who owned the station will remember your little stunt and may be gunning for you in the future. On the other hand, their enemies may appreciate your resourcefulness and be more open toward you."