Kinetic Void Greenlight!
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- Category: News
- Published on Saturday, 01 September 2012 22:22
Hiya folks! I know I've been quiet for a while, but there's a good reason for this. Mostly because I've been working for a while on stuff that's going to be coming out soon(ish), and working on a game that just launched it's Steam Greenlight page. So, if you've got a steam account, which I know a lot of you have if you've gotten Star Ruler from steam, then please, upvote this. I guarantee that you will enjoy this game, and I hope that all of you start looking into it, and the free ship builder (out now - though the current graphics are not in that demo), and get as excited as I am. I'm staring at these new graphics and I'm in complete awe of how good the game looks, and it plays just as well. So come on - help us on getting this game onto steam!
VOTE ON GREENLIGHT HERE!
http://steamcommunity.com/sharedfiles/filedetails/?id=92922929
Kinetic Void Kickstarter!
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- Category: News
- Published on Friday, 04 May 2012 01:42
So, I've been working on a soundtrack to a game for a little while now, and they've just recently put up a kickstarter to get some backing to this game, and make it even more amazing by being able to put a lot more time and effort into it. Honestly, the game's looking pretty legit and awesome right now in it's current state, and the thing's just gonna get bigger and bigger as they finish up more features. I know you Star Ruler fans might be pretty interested in this, though it's not necessarily a strategy game. Check it out, and shove some money in their faces!
"Kinetic Void is a 3D space adventure with a focus on customization and enjoyable simulation. Our in game ship builder allows players to construct their ship piece by piece. Each module can be destroyed individually and if a ship's engines are destroyed, it will be left drifting. If the hull piece containing a reactor is knocked out, everything that reactor powered will be useless (unless another reactor can pick up the slack). While in space flight, interactions between objects are governed by the physics engine. Running into an asteroid at high speed will damage your ship and could send you careening off into space. Slowly approaching the asteroid and then throttling up will allow you to accelerate the asteroid. And if that asteroid just happens to be heading toward a space station... well, the results should be spectacular. But be careful who you anger. The faction who owned the station will remember your little stunt and may be gunning for you in the future. On the other hand, their enemies may appreciate your resourcefulness and be more open toward you."
So go, check out the kickstarter and donate! Also, here's the game's website!
Late Merry Christmas!
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- Category: News
- Published on Monday, 26 December 2011 19:00
So, I realize I forgot to put the post that I was planning to do yesterday up. Well, I just wanted to wish all of my fans (lol) a Merry Christmas. I don't have any free winter music to give to you guys, but the people over at OCRemix do. If you haven't downloaded it already, please check out the release of the Wild Arms remix album, which I actually did three tracks on.
Also, my friend recorded this over Christmas, and if you're still in the mood, she sings amazingly. Give her some love and check out the video.
And last but not least, I've got some real news. On top of doing my regular music soundtracky thing, the Savage Mojo: Suzerain album is almost complete, and available for pre-order for the final stretch (if you've already bought it before, you'll get a download code for the full release.) Only one track left to go on that, so it'll be done soon. (Also, Officer Alfred and Megalonia are also available for pre-order, but I'm not sure when they'll be release.)
The BIG news however, is that I'm currently working on a remastered version of the WHOLE Star Ruler soundtrack. Now, you may be thinking "WTF mate, I already bought it and stuff." Don't worry, if you've already bought the album(s), you're going to get a free download code (hopefully I have enough of those to give out.) If not, then the remastered one will cost $3, but it's going to be both of the main soundtracks... plus some extra goodies.
Merry Christmas again, hope all is going well.
IGF Entry: Officer Alfred
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- Category: News
- Published on Tuesday, 18 October 2011 05:30
So, I've been working with Hempuli on a new game of his, titled Officer Alfred. He made a prototype of this game a while back, and decided to put together a more polished version of it for the IGF competition. Well, now that the game has been turned in for the deadline, there's the IGF demo available for download. If you're interested at all, here's a link to where you can download the game. It features brand new music and some sound effects by me - which will be available for download soon too, so keep an eye out for that post!
Here's a trailer for it too: